## Release Notes

### 26.3.312.0
 - BREAKING: `BillingClient` constructor now requires a `BillingClientParams ` 
   parameter.
 - `BillingClientParams` must have the `enable_pending_purchases` value set to 
   `true`. Please read the documentation for this value, as its use acknowledges
   proper handling of pending purchases.

### 26.2.121.0
 - Added signature and original_json fields to purchase details.

### 25.11.757.0
 - Added support for parameter `quantity` while launching the purchase flow.

### 25.11.345.0
 - The Play Games PC SDK archive now provides both 32-bit (x86) and 64-bit (x64)
   versions. Copy the necessary files from the appropriate subdirectory
   (imports/x64/ or imports/x86/) based on the targeted architecture.
 - Added new initialization error state, `kSdkRuntimeUnavailable`, returned when
   the SDK is unable to reach the SDK runtime. Previously, this would have
   resulted in a generic `kError`.

### Initial Release - 25.5.818.0

The initial release of the Play Games PC SDK. This release comes with support
for:
 - Selling digital content via in-app purchases with Play Billing
 - Maximizing your marketing by measuring your acquisition channels with Play
   Install Referrer
 - Making it easy for users to sign-in with Play games Services Recall
 - Protect against potentially risky and fraudulent interactions with Play
   Integrity API

Changes:
- Added SDK Initialization API
- Added Play Billing API
- Added Play Install Referrer API
- Added Play Games Services Recall API
- Added Play Integrity API
