#Google I/O
-
Product News
We are excited to announce that official support for Unreal Engine and Godot has arrived for Android XR. We are also launching new tools designed to boost your productivity and enable new XR capabilities: the Android XR Engine Hub and the Android XR Interaction Framework.
Luke Hopkins • 4 min read
-
Product News
With the release of Android 17, we are transitioning into an adaptive first development standard. Your users no longer rely on a single form factor; they transition between phones, foldables, tablets, laptops, automotive displays, and immersive XR environments throughout their day.
Fahd Imtiaz • 4 min read
-
Product News
We’re excited to share Google TV features and developer tools designed to increase the discoverability of your content and prepare your app for future TV experiences.
Paul Lammertsma • 4 min read
-
Product News
This year at Google I/O we are going beyond iterative changes, towards a fundamental shift in how apps are built. Our newest tools are built for the agentic era with features that boost productivity for you as an Android developer AND supercharge the AI agents you deploy in your codebase.
Matthew Warner • 8 min read
-
Product News
At this year’s Google I/O, we talked about our evolving business model that offers more choice and new ways for your apps and content to be discovered on and off the store. We also unveiled advanced tools and insights that will help scale your business with less complexity.
Paul Feng • 6 min read
-
Product News
We're excited to launch Developer Preview 4 of the Android XR SDK, continuing our focus on unifying cross-device development for headsets, wired XR glasses, and intelligent eyewear.
Stay in the loop
Get the latest Android development insights delivered to your inbox weekly.